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X4 foundations of conquest and war
X4 foundations of conquest and war





x4 foundations of conquest and war

It’s a game where there’s a definite way to make money faster/better, but the real fun is to be found in going at your own pace.

x4 foundations of conquest and war

This kitchen-sink approach to game design means that you can spend an hour managing your business logistics, and as soon as you hit your limit and get bored, you can just hop into your destroyer and go smash alien space stations until you feel better before sitting down to finish your paperwork. While played entirely from a first-person perspective, as you buy more ships and hire crews to staff and fly them, the game becomes something of an RTS in combat and a business management game as you build and manage factories. It’s specifically designed to feed that sense of desire to acquire more, more, more insatiably, and if you’re the sort that’s vulnerable to that sensation, welcome to your latest (fortunately up-front priced) addiction! The X-series isn’t so much a single game as a grab-bag of random game loops constantly on tap where individual opportunities are nevertheless available “only for a limited time”, playing on that same Fear of Missing Out that drives you to buy things on sale.

#X4 foundations of conquest and war simulator

The X-series, for those new to it, are immersive space simulator sandbox games that simulate what it would be like if you spent thousands of hours obsessively piling up money so you can build bigger and bigger factories until you’re the largest economic powerhouse in the galaxy that turns traitor and declares war on the rest of the universe just to watch all the things everyone built go “boom”.

x4 foundations of conquest and war

X4: Foundations first came out 2 years ago, and Psygineer reviewed it then, but he also said, “Perhaps you might want to wait until it is more complete with its upcoming expansions first though.” Well, we’re now two expansions in, and several of the major systems have been reworked, or in the case of things like Ventures (a vaguely multiplayer feature that let player-owned ships appear in other people’s games), added then removed again! That being the case, while I was asked to review the DLC, I thought it would be worth doing an “updated review” to put out a review upon the current state of the game as a whole to go alongside the DLC review.







X4 foundations of conquest and war